Phew! Finally decided to stamp my foot down and burn my weekend to work on the map.
As you can see from the screenshot above, the paths have been reformed. The next step is to re-map the routes for the creeps, the re-positioning and possibly, the addition of a few more towers.
I have also added a side-shop to both sides of the map, from listening to some opinions of testers.
Saturday, 20 September 2014
Tuesday, 16 September 2014
Slow update... My nemesis...
As some of you might have already realized, the update for the map is going really, really slowly.
I am currently on a guilt-pleasure trip with watching the old seasons of The X-Files, which is hardly much of an excuse... but its so good! lol!
Well, I still do intend to continue my update so it's still a work that will continue to persist. Here are some screenshots of the work-in-progress:
I am currently on a guilt-pleasure trip with watching the old seasons of The X-Files, which is hardly much of an excuse... but its so good! lol!
Well, I still do intend to continue my update so it's still a work that will continue to persist. Here are some screenshots of the work-in-progress:
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| Re-shaped Routes. It will be mirrored on the Dire side of the map. |
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| Red route refers to the main routes, where the creep will follow. |
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| Blue route are extra paths that Players can take. These routes can bypass the 1st and 2nd towers, allowing ganking. |
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